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Witcher 3 helmets mod
Witcher 3 helmets mod




Support new portrait layers and properties on custom ethnicities: Rebalance personal combat to align with vanilla Use new vanilla ethnicities from portrait packs, if available: Switch Nilfgaard government to Roman imperial. Transform blood traits into historical bloodlines #111 Add Skellige founder heroes and their bloodlines Adapt and rename counties (c_berjadalsa => c_gedyneith, c_skardh => c_fyresdal, c_thingeyrar => c_kaer_muir) Switch province 645 (c_kaer_trolde) and 143 (c_skardh) Province 647 has moved from An Skellig to Ard Skellig Note: placeholder maps are used for lighting, trees and colormap. Add semi-canon trait for characters created by CD Project Add some Nilfgaardian cultural localization of minor titles Tweak AOK events to fire only with TW2 bookmark

witcher 3 helmets mod

Rename b_niemborg into b_kasztel_wronce

witcher 3 helmets mod

Add some TW3 dynasties (Strenger, von Everec, var Moehoen).

witcher 3 helmets mod

Some history is based on default pre-set of TW2 choices. Add a 3rd Northern war (TW3) bookmark in 1275: #40 This release is NOT save-compatible with previous releases.






Witcher 3 helmets mod